Takedown: Red Sabre is a hardcore game, like tactical hardcore, take your time, hardcore! It’s NOT a run-and-gun shooter, it’s a thinking mans/woman’s game. So all fans of Call of Duty and clones, you might want to stay clear, give this game a wide birth.
It’s being headed-up/developed by Christian Allen who worked on early Tom Clancy classic’s like, Rainbow Six: Athena Sword and Ghost Recon: Island Thunder, just to name a few, plus Halo: Reach, if you like that kind of shooter?
Under his guidance he has assembled a team that includes former Zipper Interactive staff of (SOCOM) fame and others. The is game powered by Unreal Engine 3 technology (so there is no qualms of the Wii U of not being able to run it).
It is being published by 505 Games, who recently published Sniper Elite V2 on the Wii U, so there’s a chance if there’s enough interest. (If they did bring it to the Wii U, lets just hope they included the treasured multiplayer aspects.) Nudge, nudge, wink, wink, cough, cough.
In fact someone by the name of AquilarExmortis asked if there is any chance of the game appearing on the Wii U.
The reply by the man himself was. “Lol lets see if wii u makes it first.”
So I thought sod it, I like Nintendo gaming and I like the slower pace hardcore games of old, Rainbow Six, Splinter Cell, and Takedown Red Sabre would go down a treat.
@takedownthegame On your forums someone asked about Takedown: Red Sabre for Wii U. The reply was "Lol lets see if wii u makes it first. "
— GTNW (@G_T_N_W) August 10, 2013
Want to know more? Visit the official Takedown: Red Sabre website.
Some off screen Alpha footage.